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The Vampire has with an eternal thirst for blood and is one of Hell's 3 generals. He evolves into the Pure Vampire.

Vampire
Vampire.png
What if I'm not the hero? What if I'm the bad guy
Attribute Level 1 Per Level Level 400
Strength 12 8 3204
Agility 20 9 3611
Intelligence 8 5 2003
Life 1550 160 65390
Mana 16 10 4006
Damage 141 9 3732
Range Melee


Vampire[]

Roles: Melee DPS, Stealth, Debuff

Description: The Vampire is the Evil side's agility hero, and he packs quite a punch. He comes armed with a hefty combination of offensive passives, Life steal and regen abilities, and plenty of agility based damage abilities.

Pros:

  • Critical Strike, Evasion, Cleave, and Life Steal all on the same hero
  • A variety of active damage abilities that can get pretty flashy
  • A variety of ways to heal himself, including 1 party heal
  • Windwalk

Cons:

  • Only 1 support skill

Skills[]

*Note that cooldowns get longer as you level skills. This applies to all heroes*

Wings of Terror[]

Wings of Terror.png
Swarm the target with deadly vampiric bats, dealing devastation upon their flesh and stunning them for a moment.

  • FORMULA: (50 x level) +(Agi x (2+(level/200)))
  • MANA COSTS: 3 + lvl

Review: Single target bossing ability

BONUSES: The following items each add 1x agility damage to Wings of Terror.

  1. Elemental or Lifestream Elemental

Feed[]

Feed.png
Use Vampiric speed to quickly feed off nearby units. Damaging them and healing yourself.

  • FORMULA: (25 x level) + (Agi x (2+(lvl/400)))
  • VICTIM NUMBER: 3 + (Hunting Skill/5)
  • LIFE HEALED: 200 x Hunting Skill
  • MANA COSTS: 10 mp + 2 x lvl

Review: Attacks multiple enemies, has a heal, and has a low mana cost. This skill is great. I'd max this before wings of terror. Be sure to increase your hunting profession for stronger heals and more targets hit.

BONUSES: The following items each add 1x agility damage to Feed.

  1. Daemonic Boots of Supremacy
  2. Valkyrie's Set or Renegade Forgotten's Set

Vampiric Blood[]

Vampiric Blood.png
Increase the chance for the Vampire to evade an opponent. Critical strike will 5% chance to deal more Damage.

  • Critical Chance: 5% (10% for evolved)
  • Critical Mult: 0.5 + (lvl x .002)
  • Evasion: +15%
  • Knockback: +1%

Review: Similar to the Dark Lord's Combat training, this is amazing for both offense and defense. Currently it seems to be giving more crit chance and multiplier than is stated on the tooltip (vR2.19)

Vanish[]

Vanish.png
Become Invisible for a short period of time, and strike from the shadows with deadly force

  • DMG FORMULA: (100 x lvl) + (Agility x (2+(lvl/400)))
    • Evolved does x2 dmg
  • Damage Type: Air
  • DURATION: 20 Seconds
  • MANA COSTS: 15mp + (3 x lvl)

Review: Great for stealth, movespeed, or just additional damage.

Vampire's Abilities[]

Fresh blood and darkness feed only this vampire to his true power. The more he feeds, the more abilities and power he will have.

Level 1:[]

VAMPIRISM[]

Vampirism (1).png
With each attack the vampire drains the victims blood and replenishes his own life.

  • PASSIVE: +5% Lifesteal

Review: Possibly the best thing you could ask for in a melee dps. This ability will go a long way towards keeping you alive.

Level 2:[]

SLOW[]

Slow1.png
Slows the enemies attack and movement speed with a potent nerve toxin

  • Speed Reduction: -25%
  • Duration: 10 sec Hero, 60 Sec Normal
  • Mana Cost: 25 + Lvl

Review: This is good to use on bosses and tougher single targets.

Level 3:[]

Obliteration[]

Obliteration.png
Slice through summons and illusions, causing extra damage to them.

  • Extra Damage: (Str + Agi)

Review: This was nerfed pretty heavily, with how seldom you see enemy illusions and summons (as opposed to bosses just spawning unsummoned units), I don't know how useful it will be. Still useful against Nagator's clones but much less so.

Level 4:[]

SLEEP (replaces Slow)[]

Sleep (4).png
The Magical powder puts the target to sleep for a short duration.

  • Duration: 5 sec Hero, 10 sec normal
  • Cooldown: 6 seconds.
  • Mana Cost: 125 mana

Review: Doesn't work on many bosses, so remains limited in use. However if you find one it does work on, you can perma sleep them while the party recovers.

ECLIPSE[]

Eclipse (4).png
Unleash the horde of bats upon your enemies as they drain and destroy all in their path.

  • Damage per wave: Agility
  • Waves: 5
  • Dmg Type: Unholy
  • Stun Duration: 3 Seconds
  • Cooldown: 45 Seconds.
  • Mana Cost: 2250 mana

Review: This skill is just great. Pump up your agility to get more damage out of it.

BONUSES: Each of these items will add an additional 1x agility damage to eclipse.

  1. Valseran's Hate or Nocturna
  2. Thaerion's Set
  3. Apocalyptica or Apocalyptica (Reforged)

Level 5:[]

FOUNTAIN OF BLOOD[]

Fountain of Blood (5).png
The fountain of Blood heals nearby friendly units while damaging enemies. The fountain grows stronger alongside the Hero.

  • Damage per missile: Agi
  • Healing per second: 2500
  • Duration: 15 + (lvl/50) seconds.
  • Cooldown: 100 seconds.
  • Mana Cost: 1000 mana

Review: This skill is bloody fantastic (pun intended). It shoots out missiles at every enemy in sight and provides you with a whopping 2500 health regen.

Level 6:[]

CLEAVE (level 1)[]

Cleave 10% (6).png
Attacks Slash Through the target dealing percent damage to nearby enemies

  • Cleave Damage: 10%

Review: Helps when facing large packs of mobs, and I think you might get lifesteal from enemies hit by cleave.

Level 7:[]

DARK FEAR[]

Dark Fear.png
Makes all units within the area fear for their lives decreases their attributes.

  • Damage Decreased: 20%
  • Armor Decreased: 100
  • Duration: 30 seconds.
  • Cooldown: 80 seconds.
  • Mana Cost: 250 mana

Review: a nice little debuff to help you out against tougher enemies.

Level 8:[]

CLEAVE (level 2)[]

Cleave 15% (8).png
Attacks Slash Through the target dealing percent damage to nearby enemies

  • Cleave Damage: 15%

FLASH STRIKE[]

Flash Strike (8).png
Attacks all enemies within range so quickly it appears as if there are multiple heroes. Illusions and summons recieves double damage.

  • Damage per unit: Agi x 3
  • Dmg Type: Physical
  • Victim Number: 3 + (Hunting/5)
  • Area of Effect: 600
  • Cooldown: 20 seconds.
  • Mana Cost: 1000 mana

Review: Decent agility damage and aoe size. It also looks pretty cool. Use against packs of mobs, and increase your hunting to hit more enemies.

BONUSES: The following items each add 1x Agility damage to Flash Strike.

  1. Daemonic Weapon of the One
  2. Valkyrie's Set or Renegade Forgotten's Set
  3. Ultimate Orb of Evil or Gale

Thirst[]

Thirst (8).png
While active all incoming attacka will be countered and all spells cast by the Hero will increase their life.

  • Life Steal Bonus: +5% Lifesteal
  • Reflect Damage: Str/4
  • Bonus armor: 50
  • Duration: 20 sec
  • Cooldown: 120 sec
  • Mana Cost: 500 mp

Review: Great buff for defense, has a long downtime though.

Level 9:[]

CLEAVE (level 3)[]

Cleave 20% (9).png
Attacks Slash Through the target dealing percent damage to nearby enemies

  • Cleave Damage: 20%

BLOOD[]

Blood (9).png
The blood of ancient vampires flows through this hero causing them to have incredible life regeneration and speed.

  • PASSIVE: 0.2% Life Regeneration

Review: Massive Hp regen (200 per 100k life). Greatly improves tankability.

Level 10:[]

CLEAVE (level 4)[]

Cleave 25% (10).png
Attacks Slash Through the target dealing percent damage to nearby enemies

  • Cleave Damage: 25%

ETERNAL NIGHT[]

Eternal Night (10).png Unleash the thousands of bats that swirl around the vampire causing massive damage to all those within.

  • Damage Per Wave: Agi x 2
  • Dmg Type: Unholy
  • Waves: 7
  • Cooldown: 80 seconds
  • Mana Cost: 3250 mana

Review: The vampire's ultimate ability. Deals a total of 14x Agility. Use as often as you can.

BONUSES: The following items each add 1x agility damage to eternal night.

  1. Diabolica's Set

Items[]

The following Items all give ability bonuses for Vampire. (vR1.24)

Evolution[]

The Vampire's Evolution Location is inside the Temple of Evil. Bring the Ultimate Orb of Evil at level 400 to transform into the Pure Vampire.

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