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Daemonic sword ORPG Wiki

Thievery is a skill that governs lock picking and pickpocketing.

Leveling[]

  • Collect and turn in stacks of Information to Queen of Shadows for 100 exp a piece.
  • Thieves Guild business will spawn a lockbox somewhere on the map with 9-25 scrolls. 2 min cooldown. Suggest doing both mage guild and thieve's guild business at the same time.
  • Successfully pickpocketing gives 350xp. Failed Pickpocketting gives 0xp
  • Escorting a Prisoner back to Pirate Town gives 2000xp
  • Successfully opening a thievery container gives the following amount of xp:
    • Lockbox - 200xp (1 lock) - Permanent in Fira Castle
    • Chest - 750xp (2 locks) - Permanent Chest in the Valley of Sernos Inn, Ramorian Mansion
    • Cage - 1250xp (2 locks)
    • Safe - 2000xp (3 locks) - Permanent Safe in Fira Tavern and by Orb of Lightning Obelisk
    • Getaway Horse - 2000xp (3 locks)
    • Prison Wagon - 2250xp (2 locks)
    • Vault - 3000xp (4 locks) - Often dropped by bosses at 50+ thievery
    • Grand Chest - 5000xp (5 locks) - Often dropped by bosses at 75+ thievery

Skills[]

Pickpocketing - Allows the chance to steal Gold and Treasure from the victim. Higher Thievery levels will grant higher amounts of loot. Pickpocketing is a crime if seen by the Kingdom's Guards.

Lockpicking - Allows you to unlock chests.

  • Level 1 - Lockbox
  • Level 10 - Chests
  • Level 15 - Cage
  • Level 25 - Safe
  • Level 25 - Hatch
  • Level 25 - Getaway Horse
  • Level 50 - Vault
  • Level 75 - Grand Chest

Unlockable - Allows access to certain places

Mug - Allows a chance to obtain two Specialty Item drops from Temple Bosses

Slight of Hand (Level 50) - If you attack a citizen of the Kingdom it must be witnessed for it to be a crime. Witness Sight Reduction: 700 to 300

Thievery Mastery - Allows duplication of keys in the Hell, Water, and Ice temples

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