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*'''Regains:''' 1000 Hp/Sec |
*'''Regains:''' 1000 Hp/Sec |
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− | == |
+ | == Class Item == |
[[Diuna's Daemonic Orb]] (Level 200 req) (Ultimate) |
[[Diuna's Daemonic Orb]] (Level 200 req) (Ultimate) |
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Revision as of 05:47, 20 May 2019
Summoner | |||
---|---|---|---|
The Summoner (old model) | |||
Attribute | Level 1 | Per Level | Level 200 |
Strength | 8 | 5 | 1003 |
Agility | 10 | 4 | 806 |
Intelligence | 22 | 11 | 2211 |
Life | 935 | 100 | 20835 |
Mana | 44 | 22 | 4422 |
Damage | 38 | 11 | 2227 |
Range | 400 |
Role
Caster, Summons, Summon Augmentation
Skills
Summon
Summon Creatures from across the relms to do battle for the Hero.
Summon Power: (Void Affinity)
Number: 2 + (Ability lvl/20)
Health: 50%(75%)
Damage: (50 x Ability lvl) + 25%(33%)
Armor: (1 x Ability lvl)
Mana Cost: 10x Ability lvl
Void Affinity and Eternal Damnation will increase this summons power.
Summons:
Ability lvl 1-24
Bear: Melee (Direct Dmg/Normal Armor), Bash 2% 1-2sec
Wolf: Melee (Direct Dmg/Normal Armor), Crit 10% x2, Evasion 10%
Lvl 25-49
Golem: Melee (Elemental Dmg/Holy Dmg/Solid Armor), Crit 10% x2, Evasion 15%, Cleave 10%
Spider: Melee (Direct Dmg/Normal Armor), Evasion 15%
Lvl 50-74
Turtle: Melee (Direct Dmg/Heavy Armor), Crit 10% x4, Cleave 10%
Hydra: Ranged 500 (Elemental Dmg/Demon Armor), Frost Attack
Lvl 75-100
Void Infernal: Melee (Direct Dmg/Elemental Armor), Crit 10% x2, Cleave 10%
Nether Dragon: Ranged 500/300 (Holy Dmg/Holy Dmg/Elemental Armor), Evasion 10%, Cripple 75%speed 50%attack 50%dmg 60sec
Summoner's Presence
Summoning Daemonic energy the Hero Dispurses waves in all direction towards her enemies inflicting pain per second.
Damage Formula: 50 x (Ability Level) + (Int / 4)
Life Force
Life Force regenerates nearby summoned units granting them increased life span.
Formula: 50 HP/Sec x (Ability Level)
Ice Blast
Casts a wave of magical Ice towards the target dealing it a frozen death.
Damage Formula: (250 x Ability Lvl) + (Int x (1+(Ability lvl x 0.02)))
Mana Cost: 10x Ability lvl
Summoner's Spellbook
Level 1
Sacrifice
Sacrifice a summoned beast granting mana to the Hero.
- Mana Returned: 10% of Int
Level 2
Summon Voidwalker
Summons creatures from the Void. These creatures will match the power of the one who summons them.
- Summons: Voidwalker
- Ammount: 1-3 + (Hero Lvl/100)
- Mana cost: 500 mp
Stats
- Ranged 500 (Unholy Dmg/Heavy Armor)
Level 3
Summoner's Scales
Scales surrownds nearby friendly summons increasing their armor.
- Armor Increased: 10
Level 4
Summoner's Scales
Scales surrownds nearby friendly summons increasing their armor.
- Armor Increased: 25
Summon Guardian
Envoke the Guardian from the depths of the void equal to your power.
- Summons: 1 Guardian
- Health: Int x 4
- Dmg: Int
Stats:
- Ranged 500 (Holy Dmg/Holy Armor)
- Crit 10% x2
- Evasion 15%
- Sleep 10sec
- Mana Shield 20dmg/mp
Level 5
Void Affinity
Increase the targets affinity with the void allowing them to summon even stronger units to fight for them.
- Mana Cost: 1000 mp
Level 6
Summoner's Scales
Scales surrownds nearby friendly summons increasing their armor.
- Armor Increased: 50
Level 7
Ice Age
Cast out and rain down an Ice Age upon your Enemies dealing damage to an area for a short duration.
- Damage Formula: Int x 2.5
- Duration: 4 sec
- Cooldown: 60 sec
- Mana Cost: 1000 mp
Warning: Has a History of Crashing Games
Level 8
Summoner's Scales
Scales surrownds nearby friendly summons increasing their armor.
- Armor Increased: 60
Mana Shield
A Magical Shield surrownds the Hero using up Mana instead of Health when taking damage.
- Dmg/Mana: 20
- Mana Cost: 200
Level 9
Summoner's Scales
Scales surrownds nearby friendly summons increasing their armor.
- Armor Increased: 70
Lord of Dragons
Sacrifices all summons in play in order to summon the most powerfull of Creatures. The more sacrifices the more summons will be created.
- Requires: 1 Guardian, 1 VoidWalker
- Summons: 1 Lord of Dragons per 5 Sacrifices
Stats:
- Ranged 800 (Holy Dmg/Holy Armor)
- Crit: 10% x2
- Evasion: 30%
- Spell Immunity
- Mana Shield: 20Dmg/mp 200 mp cost
- Firebolt: 100,000 dmg 900mp cost
- Dark Seperation (lvl 2) (Same as Dark Lord)
Eternal Damnation
Transforms her Summons into Daemonic Summons causing them to gain greater attack speed and dmg
- Formula: Stronger Attack Type/Increased Attack Speed
Level 10
Summoner's Scales
Scales surrownds nearby friendly summons increasing their armor.
- Armor Increased: 80
Multi-Shot
The Summoner has mastered her skills and able to attack more units at once.
- Multi-Shot: 3 targets
Essence of Life
The Life Force power has grown bwyond normal limits and produced the essence of life within the Summoner causing her to regain health.
- Regains: 1000 Hp/Sec
Class Item
Diuna's Daemonic Orb (Level 200 req) (Ultimate)
Afelia (Level 350 req) (Ultimate)
Evolution
Take a level 500 Summoner with Love's Tear to her Evolution Location, On Ashium Island (Dragon Island), on the east coast there is a Statue. She transforms into the Dragon Princess.