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The Summoner comes from an ancient lineage able to call upon mighty beasts. Will you help her uncover her past? She evolves into the Dragon Princess

Summoner
Summoner
The Summoner
Attribute Level 1 Per Level Level 200
Strength 8 5 1003
Agility 10 6 1204
Intelligence 22 11 2211
Life 975 100 20875
Mana 44 22 4422
Damage 38 11 2227
Range 400

Role[]

Caster, Summons, Summon Augmentation

Skills[]

Summon[]

Summon Creatures from across the realms to do battle for the Hero.
Void Affinity and Eternal Damnation will increase this summons power.

  • Summon Power: [Void Affinity]
    • Number 1 + (lvl/10) (max 8)
    • Health 75% [100%]
    • Damage 25 [33%] + (50 + (Lvl x 10))
    • Armor (lvl/2) + 20 [60]
    • Mana Cost 7mp + (lvl x 3), lvl 200 = 607mp
  • Summons: (passive abilities outdated, except Void Infernal/Nether Dragon)
  • Ability lvl 1-24
    • Bear: Melee (Direct Dmg/Normal Armor), Bash 2% 1-2sec
    • Wolf: Melee (Direct Dmg/Normal Armor), Crit 5% x2, Evasion 10%
  • Lvl 25-49
    • Golem: Melee (Elemental Dmg/Holy Dmg/Solid Armor), Crit 5% x2, Evasion 15%, Cleave 10%
    • Spider: Melee (Direct Dmg/Normal Armor), Evasion 15%
  • Lvl 50-74
    • Turtle: Melee (Direct Dmg/Magical Armor), Crit 10% x4, Cleave 10%
    • Hydra: Ranged 500 (Elemental Dmg/Demon Armor), Frost Attack
  • Lvl 75-100
    • Void Infernal: Melee (Direct Dmg/Elemental Armor), Cleave 25%
    • Nether Dragon: Ranged 500/300 (Holy Dmg/Holy Dmg/Elemental Armor)

BONUSES: The following items each add +1 summon.

Ice Blast[]

Blasts an area with frozen shards, causing ice damage to all those nearby

  • Damage Formula: (25 x Lvl) + (Int x 4)
  • Damage Type: Ice
  • Cooldown: 5 Seconds
  • Mana Cost: 0

Review: zero cost, quick cooldown aoe. Now your summoner can do something other than stare as your summons kill stuff.

BONUSES: The following items each add 1x Intelligence damage to Ice Blast

  1. Legendary Dragon's Set or Summoning Set or Conjurer's Set
  2. Cryo Chamber

Life Force[]

Gathering energy from the void, the Hero increases nearby summoned units life regeneration.

Life Regen/Sec: (lvl x 10) + (int x 0.25)

Summoner's Presence[]

The massive pressure surrounding the Hero is enough to bring anyone to their knees.

Damage/sec: (lvl x7) + (Int / 4) Damage Type: Gravity AOE: 300 + (wis/2)

Summoner's Spellbook[]

Vanquish[]

Vanquish any enemy unit using the power of the void. If the target is a summoned or illusion it will deal twice the amount of damage while also stealing some mana.

  • Damage formula: Intelligence x5
  • Damage type: Arcane

Summon Voidwalker[]

Summons creatures from the Void. These creatures will match the power of the one who summons them. [Void Affinity]

  • Summons: Voidwalker
  • Amount: 1
  • Cooldown: 60 Seconds
  • Mana cost: 500 mp

Stats

  • Health: 100% [125%]
  • Mana: 50% [75%]
  • Dmg: 50% [66%]
  • Armor: 15[25] + (Lvl/2)
  • Ranged: 450 (Magic Dmg/Arcane Armor)
  • Abilities: Voidlust (Buffs another summoned unit by 25% Attack speed and 50% Movement Speed) 250 mp

Review: Pretty solid summon.

Summoner's Scales (level 3)[]

Scales surround nearby friendly summons increasing their armor.

  • Armor Increased: 50

Summon Guardian[]

Invoke the Guardian from the depths of the void equal to your power. [Void Affinity]

  • Summons: Guardian
  • Amount: 1
  • Cooldown: 90 Seconds
  • Mana cost: 1000 mp

Stats

  • Health: 200% [250% ]
  • Mana: 50%
  • Armor: (Lvl/2) + 25 (According to ingame tooltip, actual armor value differs.)
  • Dmg: 100% of Hero [125% of Hero]
  • Melee: (Magic Dmg/Arcanic Armor)
  • Mana Shield: 5dmg/mp, 101 mp cost
  • Banish: 50% athletics reduction, 10s duration vs heroes, 30s duration vs normal, can not be damaged by normal attack, takes increased damage from magic attack

Void Affinity[]

Increase the targets affinity with the void allowing them to summon even stronger units to fight for them.

  • Bonuses: See skill descriptions for ea summon
  • Mana Cost: 500 mp
  • Duration: 60 seconds
  • Cooldown: 10 seconds

Ice Age[]

Cast out and rain down an Ice Age upon your Enemies dealing damage to an area for a short duration.

  • Damage Formula: Int x 6
  • Damage Type: Ice
  • Waves: 3
  • Stuns
  • Cooldown: 45 sec
  • Mana Cost: 750 mp

Bonuses: The following items each add 1x Intelligence damage to Ice Age.

  1. Gem of Time or Gem of Eternity or Gem of Chrono (Enchanted)
  2. Infinitas
  3. Legendary Dragon's Set

Mana Shield[]

A Magical Shield surrounds the Hero using up Mana instead of Health when taking damage. (works with armor)

  • Dmg/Mana: 5
  • Mana Cost: 101

Review: this is currently as strong as the mana shield on a level 200 arcane mage, which doesn't seem right to me. You would think the mage shield would be stronger.

Dragon Reign[]

Sacrifices all summons in play in order to summon the most powerful of Creatures. The more sacrifices the more summons will be created.

  • Requires: 1 Guardian, 1 VoidWalker, sacrifices 6 summons (minor summons first). No effect if less than 6 summons.
  • Summons: 3 Dragon Guardians

Stats: [Void Affinity]

  • Health: 350% [400%]
  • Mana: 33% [50%]
  • Armor: 75% + 100 [150] (percentage scaling seems to bugged as of 3.45)
  • Dmg: 200% [225%]
  • Ranged 500 (Hero Dmg/Scales Armor)
  • Crit: 7% x2
  • Mana Shield: 5 Dmg/mp, 101 mp cost

Eternal Connection[]

Grants nearby summoned units a power increase by connecting them directly to the void. This ability can be applied up to 3 times on the same summon. [Void Affinity]

  • Number of Units: All nearby owned summons.
  • Health: +10%
  • Damage: +10%
  • Armor: +10
  • Makes summon immune to 'Clockwerk' ability
  • [Adds "Heavy" ability to units.] (first buff applied must be with void affinity. If first buffed without void affinity and afterwards without it will not give Heavy)

Multi-Shot[]

The Summoner has mastered her skills and able to attack more units at once.

  • Multi-Shot: 3 targets

Items[]

The following Items all give ability bonuses for Summoner. (vR1.24) (outdated, Lord of Dragons +1 => Summons +1)

Evolution[]

Take a level 200 Summoner with Love's Tear to her Evolution Location, On Ashium/Hordolian, where the orcs and dragons are. On the west side is a statue where you can evolve. She transforms into the Dragon Princess.

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