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Life Sage is the Evolved version of Wizard.

Merlus: "The Ancient Library, maybe I can uncover the secrets of the lifestream here. There are so many ancient scriptures within this place. Where to begin?"

You spend hours reading through the books to uncover the secrets. Many scriptures were written by Antonidas, the arch mage of this realm. The ancients of this land once called it Brenallia, meaning the most beautiful.

Many days later you have read through all the books, and through great meditation you have acheived a greater power, and knowledge of the Lifestream.

Life Sage
LifeSage
Attribute Level 1 Per Level Level 500
Strength 18 8 4010
Agility 12 7 3505
Intelligence 35 11 5524
Life 1685 160 81525
Mana 70 22 11048
Damage 86 11 4475
Range 400


Description

The life sage is the cleric of the game, and is uncontested as the best healer you can possibly have in your party. He gives up a few damage spells in return, but can still hold his own. He's probably better off in a party, but can solo pretty well if needed.

Roles

Caster, Burst Damage, Healing

Improvements

  • All around stronger base stats
  • Gains a passive life and mana steal
  • Stronger Spells
  • A lot more heals
  • Stronger heals
  • Three spells which restore mana
  • A powerful regen ability
  • A slow aura that stacks with item auras

Losses

  • Verta Deca, an awesome solo target spell, is exchanged for Entangling Roots
  • Invisibility

Skills

LifeStream

Drains the Lifeforce from the target and gives it to the Hero.

  • Damage per Second: (50 x Ability lvl) + (Int x (1+(Ability lvl x 0.01)))
  • Life Stolen: 1 x Damage
  • Mana Stolen: 0.2 x Damage
  • Mana Cost: 5mp x Ability lvl

Nature Strike

Strike nearby enemies and using speechcraft leech their lifeforce

  • Damage: (100 x Ability lvl) + (Int x (1+(Ability lvl x 0.02)))
  • Victims: 3 + ​(Speechcraft Level / 5)
  • Life Healed per Victim: ​25 x (Speechcraft Level)
  • Mana Cost: 5 mp x Ability lvl

Blade of Leaves

Releases hundreds of sharp blades leaves into the air cutting down enemies where they stand.

  • Damage per Wave: (50 x Ability lvl) + (Int x (1+(Ability lvl x 0.01)))
  • Waves: 3
  • Mana Cost: Levels: 1=20mp, 10=200mp, 20=500mp, 30=800mp, 40=1150mp, 50=1650mp, 100=3000mp

Entangling Roots

Causes roots to burst from the ground immobilizing the target for a short duration while doing initial damage.

  • Damage Formula: (250 x Ability lvl) + (Int x (1+Ability lvl x ?)))
  • Mana Cost: 10 mp x Ability lvl

Daemonic Life Sage's Magic

The Life Sage's powers are sacred and the memories and magics of each sage are passed down through the roots of nature itself. No one is greater in touch with the earth than the life sage.

Level 1

Absorbtion

Each attack Absorbs a percentage of Life and Mana from the target giving it to the Hero.

  • Life Absorbtion: 100%
  • Mana Absorbtion: 20%

Level 2

Touch of the Sage

Heal life and mana with just one touch.

  • Healing Formula: Int x 5
  • Mana Formula: Int / 2
  • Mana Cost: 0 mp 

Level 3

Tree of Miracles

Grows a tree very quickly which heals nearby units and surrownds them with thorns while also attacking enemies.

  • Melee Returned Damage: 20%
  • Life Healed per Second: 1%

Level 4

Life

Bless a unit with huge amounts of life regeneration from the essence of the lifestream.

  • Life per Second: 1000 (60k hp total)
  • Duration: 60 seconds
  • Cooldown: 30 seconds
  • Mana Cost: 1000 mp
  • Autocast available: Yes

Review: A very strong regen ability. More useful on noncasters when bossing, as casters will probably use mana shield in the late game.

Level 5

Fury of Nature

Unleashes an assault of spinning leaves cutting apart enemies within the area.

  • Number of waves: 4
  • Damage per wave: Int x 2
  • Cooldown: 60 seconds
  • Mana Cost: 2000

Level 6

Teleportation

Teleport to allied units and structures anywhere within Brenallia. If teleporting into Dungeons or Interiors, you must target an allied hero.

  • Cooldown: 45 seconds
  • Mana Cost: 1500

Level 7

Life [Level 2]

Bless a unit with huge amounts of life regeneration to the essence of the lifestream.

  • Life per second: 1500 (90k hp total)
  • Duration: 60 seconds
  • Cooldown: 30 seconds
  • Mana Cost: 1000 mp
  • Autocast available: Yes

Mana Shield

A Magical Shield surrounds the hero using up Mana instead of Health when taking damage.

  • Damage Absorbed per Mana: 20
  • Mana Cost: 200

Level 8

Magic Thorns

Grows tiny thorns on nearby friendly players which returns shoots out at all attacking units returning damageg to them.

  • Return Damage: Int/(5-(Hero lvl/250))

Level 9

Life [Level 3]

Bless a unit with Eternal life, causing them to regenerate unimaginable amounts of life.

  • Life per Second: 2000 (120k hp total)
  • Duration: 60 seconds
  • Cooldown: 30 seconds
  • Mana Cost: 2000 mp
  • Autocast available: Yes

Teleportation Mastery

Instantly teleport to allied units and structures anywhere within Brenallia. If teleporting into dungeons or interiors, you must target an allied hero.

  • Cooldown: 20 seconds
  • Mana Cost: 1500

Healing Grace

The Hero selects a location to heal allied targets within its surroundings.

  • Healing Formula: Int x 5
  • Cooldown: 15 seconds
  • Mana Cost: 0 mp

Rain of Nature

The Essence of the planet surrounds you and the forces of nature are as one. Unleash its full force upon your enemies and bring life where none is known.

  • Damage per Second: Int
  • Life healed per second: 35,000
  • Duration: 10 seconds
  • Radius: 600
  • Cooldown: 120 seconds
  • Mana Cost: 7500 mp

Level 10

Super Mana Shield

A Magical Shield surrounds the hero using up Mana instead of Health when taking damage.

  • Damage Absorbed per Mana: 25
  • Mana Cost: 200

Vine Aura

As an enemy approaches they are covered with vines slowing their attack and movment speed. Stacks with Slow Aura.

  • Slow Aura: 10%

Items

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