Leveling (Updated version R3,37)[]
- Successfully foraging materials gives 10xp
- Killing an animal grants XP (note: xp gain isn't immediately reflected in stats panel, you can use the Tanning ability to force text to update) [Old Information] Killing an animals grants XP this can you see if you press J to see your Profession
- Chicken = 25xp
- Pig = 100xp
- Rabbit = 150xp
- Frog = 200xp
- Werewolf = 250xp
- Deer = 500xp
- Albatross= 500xp (Hunter game only)
- Tanning grants XP
- Rope = 10xp
- Pig Skin = 10xp
- Fur 20xp
- Hide = 30xp
- Crafting Potions and Stones via Alchemy grants XP
- Enchanting Stones
- Caeruleus/Prasinus = 25xp
- Rubra= 50xp
- Potentia = 50xp
- Potions
- Health
- Potion of Health = 50xp (Hunting level 0)
- Potion of Greater Health = 100xp (Hunting level 10)
- Potion of Super Health = 150xp (Hunting level 25)
- Potion of Master Health = 200xp (Hunting level 50)
- Potion of Supreme Health = 250xp (Hunting level 75)
- Mana
- Potion of Mana = 50xp (Hunting level 0)
- Potion of Greater Mana = 100xp (Hunting level 10)
- Potion of Super Mana = 150xp (Hunting level 25)
- Potion of Master Mana = 200xp (Hunting level 50)
- Potion of Supreme Mana = 250xp (Hunting level 75)
- Health & Mana
- Potion of Restoration = 50xp (Hunting level 0)
- Potion of Great Restoration = 100xp (Hunting level 10)
- Potion of Super Restoration = 150xp (Hunting level 25)
- Potion of Master Restoration = 200xp (Hunting level 50)
- Potion of Supreme Restoration = 250xp (Hunting level 75)
- Apprentice unlock crafting recipe (Hunting level 25)
- Invisibility = (not craftable anymore)
- Invulnerability = 150xp (not craftable anymore)
- Journeyman unlock crafting recipe(Hunting level 50)
- Explosion = 150xp
- Paralysis = 250xp
- Poisonous Acid = 500xp
- Advanced unlock crafting recipe(Hunting level 75)
- Supreme Health
- Supreme Mana
- Supreme Restoration
- Mastery unlock crafting recipe(Hunting level 100)
- Potion of Passion = 500xp
- Health
- Enchanting Stones
Skills[]
Hunting - Provides extra Healing and Experience for every kill
- Level 5 - Healed (Hunting lvl x 15)
- Level 10 - Experience (kill lvl x 2)
- Level 15 - Healed (Hunting lvl x 25)
- Level 25 - Experience (kill lvl x 3)
- Level 30 - Healed (Hunting lvl x 50)
- Level 50 - Experience (kill lvl x 4)
- Level 55 - Healed (Hunting lvl x 75)
- Level 75 - Experience (kill lvl x 5)
- Level 80 - Healed (Hunting lvl x 100)
Hunter - Provides extra materials for each game hunted.
- Hunter Formula: (Hunting Level) / 5
Arrow Recovery - Increases the recovery of fired arrows from second stance.
- Recovery Percentage: 80%
Pathfinder - Req Lvl 50. Whenever you walk over a secret location your screen will shake. NOTE: Doesn't actually shake your screen anymore. Instead displays message There is something special about this area...
Lasso - Use your lasso to catch Wild Horses by calming them down. Once a Horse is calm enough you can send it back to the Stables.
- Caliming Effect: 100 + Dexterity
Sense - Senses the Stats, Strengths/Weaknesses & Special Traits of the target.
Campfire - Creates a campfire where allies can heal while revealing invisible enemy units.
Capture - Req Lvl 25 Hunting and Lvl 10 Assassins Guild. Captures a unit and sends them to the Assassins Guild's Cell to be tortured.
- Maximum units: 5
- Cooldown: 30
- Crime: This is a Crime if Witnessed
Tracker - Locate important things within the land using a keen sense of tracking.
- Level 25 Apprentice
- Ping: bounties (Red)
- Level 50 Journeyman
- Passive: Sense Bosses Revival
- Ping: Traveling Merchant (Green)
- Ping: Traveling Mage (Blue)
- Level 75 Advanced
- Passive: Sense Nagator's Revival
- Ping: Key of the One (Purple)