<-- Previous Hero |
Next Hero --> |
The Dragon Princess is the evolved version of the Summoner.
Diuna: "This place, I sense something very sacred about these ruins. This was once an ancient city ruled by Daemonics. It seems all so familiar, yet distant as if in another life. These memories of this place, they are all coming back to me. I was a princess of Daemonics, sworn to protect the light in the times of the Great War. I feel strange, these memories are becoming something more..."
Dragon Princess | |||
---|---|---|---|
The Dragon Princess | |||
Attribute | Level 1 | Per Level | Level 200 |
Strength | 13 | 7 | 1406 |
Agility | 17 | 8 | 1609 |
Intelligence | 35 | 13 | 2622 |
Life | 1535 | 140 | 29395 |
Mana | 70 | 26 | 5244 |
Damage | 51 | 13 | 2638 |
Range |
Dragon Princess[]
Roles[]
Summons, Summon Augmentation
IMPROVEMENTS:[]
- Overall increased stats.
- Summons become stronger
- Dæmonic Aura that granting summons an damage bonus.
- Healing aura targeting All freindly units
LOSSES:[]
- Losses single target spell.
Skills[]
Summoning[]
Summon Creatures from across the relms to do battle for the hero. Stats for void afinity will look like this. (Void Affinity)
- Number: 1+(lvl/10) (Max 8)
- Health: 75%(125%)
- Damage: 33%(50%) + (50 + (lvlx10))
- Armor: lvl/2 + 20(50)
- Mana cost: 7+ (3 x lvl)
Synergies
- Void Affinity: Increases summon stats
Summoner's Presence[]
Summoning Daemonic energy the Hero Dispurses waves in all direction towards her enemies inflicting pain per second.
- Damage Formula: (lvl x 7) + (Intelligence / 4)
- Damage Type: Gravity
- Aoe: 300 + (Wisdom/2)
Essence of Life[]
The Princess of Daemonics is loved by all and grants all nearby subjects a great bonus in health regeneration.
Regeneration Formula: (lvl x10) + (Intelligence / 4)
Dæmonic Aura (lvl 10)[]
An ancient Royal power of the Dæmonic has been blessed upon the princess, granting all nearby friendly summons an attack bonus.
Damage Bonus: 100%
Summoner's Spellbook[]
Vanquish Mastery[]
Vanquish all enemy units in the area. If the target is a summon or illusion, it will deal twice the damage and steal some mana.
- Damage: int x 5
- Damage Type: Arcane
Summon Sylicia[]
Summons the Ancient Protector of the Daemonic princess. The summoned Hero will protect the princess until death, and come with great power equal to the level of the princess.
Stats: Ranged 500 (Hero Dmg/Elemental Armor)
Crit strike: 5% x2, Evasion: 40%, Nether bolt: (Int x 3) penetrating magic immune, Self invisibility: 250 mana, duration 25 sec, cd 60 sec, Super mana shield: dmg per point mana 25, Spell immunity
Level 3[]
Summoner's Scales [Level 2][]
Scales surrounds nearby friendly summons increasing their armor.
Armor Increased: 25
Level 4[]
Summoner's Scales [Level 3][]
Scales surrounds nearby friendly summons increasing their armor.
Armor Increased: 50
Summon Guardian[]
Envoke the Guardian from the depths of the Void equal to your power.
Summons:
- 1 Guardian
- Health: Int x 4
- Damage: Int
- Stats: Ranged 500 (Holy Dmg/Holy Armor)
- Crit: 5% x2, Evasion: 15%, Mana Shield: 20 dmg/mana, Sleep
BONUSES: The following items each add an additional Guardian
Level 5[]
Void Affinity[]
Increases the targets affinity with the void allowing them to summon even stronger units for them (This has different effects for different summons)
- Basic Summons
- Damage increased by Int / 12.5
- Voidwalker
- Damage and HP Doubled
- Guardian
- Damage and HP Doubled
- Lord of Dragons
- Damage Tripled and HP Doubled
- Mana Cost: 1000 mp
Level 6[]
Summoner's Scales [Level 4][]
Scales surrounds nearby friendly summons increasing their armor.
Armor Increased: 60
Ice Age[]
Cast out and rain down an Ice Age upon your Enemies dealing damage to an area for a short duration.
- Damage Formula: Int x 2.5
- Duration: 4 sec
- Cooldown: 60 sec
- Mana Cost: 1000 mp
Bonuses: The following items each add 1x Intelligence damage to Ice Age.
Level 7[]
MANA SHIELD[]
A Magical Shield surrounds the Hero using up Mana instead of Health when taking damage. (works with armor)
- Dmg/Mana: 7
- Mana Cost: 1
Level 8[]
Summoner's Scales [Level 5][]
Scales surrounds nearby friendly summons increasing their armor.
Armor Increased: 70
Dragon God[]
Sacrifices all sumons in play in order to summon the most powerfull of Creatures. The more sacrifices the more summons will be created.
- Requires: 1 Guardian
- Summons: 1 Draconian Sovereign per 5 sacrifices
- Stats: Ranged 800 (Holy Dmg/Holy Armor)
- Crit: 5% x3
- Lifesteal: 10%
- Evasion: 20%
- Spell Damage Reduction (50%)
- Mana Shield: 20Dmg/mp 200 mp cost
- Firebolt: 100,000 dmg 900mp cost
- Dark Seperation (lvl 2)(Same as Dark Lord)
BONUSES: The following items each add an additional Draconian Sovereign
- Medallion of the Zodiac
- Love's Tear
- Summoning Set or Conjurer's Set or Legendary Dragon's Set or Mystic Forgotten's Set
Level 9[]
Vanquish Mastery[]
Vanquishes all summons in an area granting mana for each summons send to the void.
Formula: 10% of Int per Summon
AoE: 300
Eternal Damnation[]
Transforms her Summons into Daemonic Summons causing them to gain greater attack speed and damage.
Formula: Stronger Attack Type/Increased Attack Speed
Level 10[]
Summoner's Scales [Level 6][]
Scales surrounds nearby friendly summons increasing their armor.
Armor Increased: 80
Multi-Shot[]
The Summoner has mastered her skills and able to attack more units at once.
Multi-Shot: 3
Items[]
The following Items all give ability bonuses for Dragon Princess. (vR1.24)
- Class Item
- Diuna's Daemonic Orb (Level 200 req) - None
- Afelia (Level 350 req) - None
- Exquisite
- Love's Tear - Dragon God +1
- Set
- Legendary Dragon's Set - Ice Age, Dragon God +1
- Summoning Set - Dragon God +1
- Conjurer's Set - Dragon God +1
- Mystic Forgotten's Set - Dragon God +1
- Helm
- Daemonic Helm of Supremacy - Guardian +1
- Left Hand
- Infinitas - Ice Age
- Misc
- Gem of Time - Ice Age
- Gem of Eternity - Ice Age
- Gem of Chrono (Enchanted) - Ice Age
- Medallion of the Zodiac - Dragon God +1