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The Arcane mage follows the legacy of primus magus and is a master of both offensive and defensive magics. He evolves into Raegnarok.
Arcane Mage | |||
---|---|---|---|
Attribute | Level 1 | Per Level | Level 200 |
Strength | 10 | 4 | 806 |
Agility | 7 | 6 | 1201 |
Intelligence | 22 | 12 | 2410 |
Life | 1025 | 80 | 16945 |
Mana | 44 | 24 | 4820 |
Damage | 73 | 12 | 2461 |
Range | 400 |
Roles: Caster, Burst Damage, Mana Tank
Description: The arcane mage is similar to the sorceress. Lots of direct damage spells. He differs in that he has a strong levelable mana shield that allows him to tank about twice as well. His invisibility skill allows him to wait and regen mana when he's in danger. Most of his skills also require a target enemy, while the sorceress can simply cast on an area. Ultimately the mage is a bit better at bossing, while the sorceress is a bit better at AOEs, but it's not too much of a difference.
PROS:
- Fast leveling
- Great Damage Spells
- Strong levelable mana shield
- Strong mana regen passive
CONS:
- Low HP
- Mana intensive.
- No party support skills whatsoever
Skills
Arcane Bolt
Hurls an Arcanic Bolt towards an enemy, dealing serious damage and stunning the opponent.
- FORMULA: (250 x ability level) +(Int x (1=(Ability Level x .03)))
- MANA COSTS: 5 mp x lvl, Lvl 100=500 mp
Review: Single target bossing spell. Probably stick with the aoes and the mana shield early on for fast leveling.
BONUSES: The following items each add 1x Intelligence damage to Arcane Bolt
Arcanic Burst
Casts upon a target exploding and devestating all those around with arcanic energies.
FORMULA: (100 x ability level) +(Int x (1+(Ability Level x .02)))
MANA COSTS: lvl1=10 mp, 10=145 mp, 20=295 mp, 30=445 mp, 40=595 mp, 50=745 mp, 60=895 mp
Review: Your typical frost nova, just with a different graphic. This is a solid aoe spell, although I would prefer the Sorceress' frozen death ability.
Mana Shield
A shield Surrounds the Arcane Mage, using up his Mana instead of his Health to take damage.
FORMULA:Damage Absorbed per Mana Point: 3+ (Ability level x0.2) Max lvl=60
Review: This is the skill that makes the Arcane Mage great, and far less squishy than his counterparts. Mana shield takes armor into consideration when you take damage, so don't neglect your armor items.
Arcanic Lightning
Lightning explodes from the hero damaging all those within the target area
FORMULA: (100 x ability level) +(Intelligence x (1+(Ability Level x .01)))
MANA COSTS: 7 mp x lvl, Lvl 100=700 mp
Review: Another damage aoe. Damage seems to be pretty much the same as Magic Nova, except this does less intelligence damage and costs less mana. A good solid AOE ability.
BONUSES: The following items each add 1x intelligence damage to Arcanic Lightning.
Arcane Mage's Magic
The Mage is an adept of the arcane and divine magics of the realms. Through deep meditation and power lies the true strength of the Arcane Mage. Learn these skills to unlock the secrets within Arcanic Magic.
LEVEL 1
BRILLIANCE (lvl 1)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +10 Mana/ Second
Review: Exactly what the Mage needs to support his mana shield ability. with a level 1 mana shield 15 mana regen is the equivalent to 240 hp regen (assuming you had 0 armor), and it only gets more effective as this skill upgrades and you level the mana shield.
LEVEL 2
COSMICUS
Explodes Cosmic ball of energy damaging both Mana and Health of the Target. This spell will also effect spell immunes.
- FORMULA: Int x 2.5
- Range: 350
- Mana Cost: 750 mp
- Cooldown: 15 seconds
Review: Short cooldown makes it a good spellbook aoe.
BONUSES: The following items each add 1x intelligence damage to cosmicus
LEVEL 3
BRILLIANCE (lvl 2)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +15 Mana/ Second
Singularity
Creates a Singularity with gravity so powerful it sucks everything within its event horizon into its center.
Mana Cost: 1000
LEVEL 4
Spell Absorbtion
Absorbs mana when getting hit from spells.
LEVEL 5
BRILLIANCE (lvl 3)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +25 Mana/ Second
MAGIC STORM
Calls down arcanic lightning from the heavens to disintegrate enemies in 5 massive waves of Intelligence
- FORMULA: Int x 2
- Waves: 5
- Mana Cost: 2500 mp
Review: A reskinned blizzard. Does a good deal of damage, but it can also be a bit pricey at low levels. Just be careful you don't overuse it.
LEVEL 6
BRILLIANCE (lvl 4)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +35 Mana/ Second
SUMMON ARCANE DRAGON
Summons an Arcane Dragon from magical energies within the Hero.
- Summons: Arcane Dragon
- Ammount: 1
- Health: 33% of Hero
- Mana: 50% of Hero
- Damage: 25% of Hero
- Armor: (Hero lvl/10)
- Mana Cost: 500 mp
- STATS: 500 range. (Direct Dmg, Heavy Armor), Evasion 15%, Mana Shield: 20 dmg/mp
LEVEL 7
BRILLIANCE (lvl 5)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +50 Mana/ Second
DISPEL MAGIC
Dispel Removes all buffs from enemy units in a target area while destroying Mana. The spell also inflicts damage to enemy summons within the area.
- Summon Damage: Int x 10
- Mana Damage: 10%
- Mana Cost: 750 mp
- Cooldown: 60 sec
LEVEL 8
BRILLIANCE (lvl 6)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +100 Mana/ Second
MULTI-SPELL
Arcanic Magic surrownds the Hero increasing amounts of shots can take at once.
Multishot: 3 targets
Review: Hitting more enemies is always fun.
LEVEL 9
BRILLIANCE (lvl 7)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +150 Mana/ Second
ARCANE ANGER
Creates energies around the Mage causing Damage to nearby enemies.
FORMULA: Int x4
Mana Cost: 1375 mp
Review: Warstomp like ability. Good instant damage that doesn't cost too much mana.
TELEPORTATION
Teleport to allied units and structures anywhere within Brenellia. If teleporting into Dungeons or Interiors you must target an allied Hero.
Mana Cost: 1500 mp
Cooldown: 45 seconds
Review: Real handy for moving around. especially if you die during a boss fight and your friend is still alive. This initial level has a lengthy cast time that disappears when it upgrades.
LEVEL 10
BRILLIANCE (lvl 8)
The mind of the Mage grows more powerful every day increasing his brilliance.
PASSIVE: +200 Mana/ Second
ARCANE ARMAGEDDON
Unleashes Arcanic Magic which penetrates through Spell Immunes causing unimaginable Intelligence Damage.
- Damage: 2x Int for initial waves
- Waves: 9 smaller waves
- Final Burst: 8x Int (4x the smaller waves)
- Mana cost: 4000 mp
Review: This does really high damage, but it also has a very long casting time and a long cooldown. If used at the wrong time, this could get you killed. But if you're being overwhelmed with high level mobs, it can take them all out if you're high enough on mana/hp to take the hits.
BONUSES: The following items each add 1x Intelligence damage to Arcane Armageddon.
Items
The following Items all give ability bonuses for Arcane Mage. (vR1.24)
- Class Items
- AriesX's Aracanium(level 200 req) - Arcane Bolt
- Ragicka(level 350 req) - Arcane Bolt
- Exquisite
- Bloody Wings of the Newbae - Arcane Bolt
- Bloody Wings of the Newbae (Enhanced) - Arcane Bolt
- Man of Thunder - Arcanic Lightning
- Elemental - Arcanic Lightning
- Lifestream Elemental - Arcanic Lightning
- Love's Tear - Arcane Armageddon
- Set
- Set of the First Mage - Cosmicus
- King Robaelic's Set - Cosmicus
- Hydra's Set - Arcane Armageddon
- Hands
- Daemonic Gauntlets of Supremacy - Arcane Armageddon
Evolution Location
Take a level 500 Arcane Mage with Love's Tear to his Evolution Location, On the Northern Mountains, He Transforms into the Raegnarok.