FANDOM


Arcane Mage
Arcane Mage
Attribute Level 1 Per Level Level 500
Strength 10 4 2006
Agility 7 4 2003
Intelligence 22 12 6010
Life 1025 80 40945
Mana 44 24 12020
Damage 73 12 4861
Range 400

Roles: Caster, Burst Damage, Mana Tank

Description: The arcane mage is similar to the sorceress. Lots of direct damage spells. He differs in that he has a strong levelable mana shield that allows him to tank about twice as well. His invisibility skill allows him to wait and regen mana when he's in danger. Most of his skills also require a target enemy, while the sorceress can simply cast on an area. Ultimately the mage is a bit better at bossing, while the sorceress is a bit better at AOEs, but it's not too much of a difference.

PROS:

  • Fast leveling
  • Great Damage Spells
  • Strong levelable mana shield
  • Strong mana regen passive

CONS:

  • Low HP
  • Mana intensive.
  • No party support skills whatsoever

Skills

Arcane Bolt

Hurls an Arcanic Bolt towards an enemy, dealing serious damage and stunning the opponent.

FORMULA: (250 x ability level) +(Int x (1=(Ability Level x .03)))

MANA COSTS: 5 mp x lvl, Lvl 100=500 mp

Review: Single target bossing spell. Probably stick with the aoes and the mana shield early on for fast leveling.

Magic Nova

A magical wave that deals damage to its target and surrounding units in one massive burst.

FORMULA: (100 x ability level) +(Int x (1+(Ability Level x .02)))

MANA COSTS: lvl1=10 mp, 10=145 mp, 20=295 mp, 30=445 mp, 40=595 mp, 50=745 mp, 60=895 mp

Review: Your typical frost nova, just with a different graphic. This is a solid aoe spell, although I would prefer the Sorceress' frozen death ability.

Mana Shield

A shield Surrounds the Arcane Mage, using up his Mana instead of his Health to take damage.

FORMULA:Damage Absorbed per Mana Point: 5+ (Ability level x.25) Max lvl=125

Review: This is the skill that makes the Arcane Mage great, and far less squishy than his counterparts. Mana shield doesn't take armor into consideration when you take damage, but the Arcane mage has plenty of mana regen through intel, items, and passives. Due to changes in mana costs and mana gained through intel, I no longer suggest getting this until you have a good source of mana regen, such as an enchanted staff or helm

Arcanic Lightning

Lightning explodes from the hero damaging all those within the target area FORMULA: (100 x ability level) +(Intelligence x (1+(Ability Level x .01)))

MANA COSTS: 7 mp x lvl, Lvl 100=700 mp

Review: Another damage aoe. Damage seems to be pretty much the same as Magic Nova, except this does less intelligence damage and costs less mana. A good solid AOE ability.

Arcane Mage's Magic

The Mage is an adept of the arcane and divine magics of the realms. Through deep meditation and power lies the true strength of the Arcane Mage. Learn these skills to unlock the secrets within Arcanic Magic.

LEVEL 1

BRILLIANCE (lvl 1)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +10 Mana/ Second

Review: Exactly what the Mage needs to support his mana shield ability. with a level 1 mana shield 15 mana regen is the equivalent to 240 hp regen (assuming you had 0 armor), and it only gets more effective as this skill upgrades and you level the mana shield.

LEVEL 2

COSMICUS

Explodes Cosmic ball of energy damaging both Mana and Health of the Target. This spell will also effect spell immunes.

Formula: Int x2.5

Range: 450

Mana Cost: 750 mp

Cooldown: 15 seconds.

Review: Short cooldown and no mana cost! great spammable ability. Though it's damage will be low at early levels.

LEVEL 3

BRILLIANCE (lvl 2)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +15 Mana/ Second

Singularity

Creates a Singularity with gravity so powerful it sucks everything within its event horizon into its center.

Mana Cost: 1000

LEVEL 4

Spell Absorbtion

Absorbs mana when getting hit from spells.

LEVEL 5

BRILLIANCE (lvl 3)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +25 Mana/ Second

MAGIC STORM

Calls down arcanic lightning from the heavens to disintegrate enemies in 5 massive waves of Intelligence

FORMULA: Int x 2

Waves: 5

Mana Cost: 2500 mp

Review: A reskinned blizzard. Does a good deal of damage, but it can also be a bit pricey at low levels. Just be careful you don't overuse it.

LEVEL 6

BRILLIANCE (lvl 4)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +35 Mana/ Second

SUMMON ARCANE DRAGON

Summons an Arcane Dragon from magical energies within the Hero.

Summons: Arcane Dragon

Ammount: 1

Health: 33% of Hero

Mana: 50% of Hero

Damage: 25% of Hero

Armor: (Hero lvl/10)

Mana Cost: 500 mp

STATS: 500 range. (Direct Dmg, Heavy Armor), Evasion 15%, Mana Shield: 20 dmg/mp

LEVEL 7

BRILLIANCE (lvl 5)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +50 Mana/ Second

DISPEL MAGIC

Dispel Removes all buffs from enemy units in a target area while destroying Mana. The spell also inflicts damage to enemy summons within the area.

Summon Damage: Int x 10

Mana Damage: 10%

Mana Cost: 750 mp

Cooldown: 60 sec

LEVEL 8

BRILLIANCE (lvl 6)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +100 Mana/ Second

MULTI-SPELL

Arcanic Magic surrownds the Hero increasing amounts of shots can take at once.

Multishot: 3 targets

Review: Hitting more enemies is always fun.

LEVEL 9

BRILLIANCE (lvl 7)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +150 Mana/ Second

ARCANE ANGER

Creates energies around the Mage causing Damage to nearby enemies.

FORMULA: Int x4

Mana Cost: 1375 mp

Review: Warstomp like ability. Good instant damage that doesn't cost too much mana.

TELEPORTATION

Teleport to allied units and structures anywhere within Brenellia. If teleporting into Dungeons or Interiors you must target an allied Hero.

Mana Cost: 1500 mp

Cooldown: 45 seconds

Review: Real handy for moving around. especially if you die during a boss fight and your friend is still alive. This initial level has a lengthy cast time that disappears when it upgrades.

LEVEL 10

BRILLIANCE (lvl 8)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +200 Mana/ Second

ARCANE ARMAGEDDON

Unleashes Arcanic Magic which penitrates through Spell Immunes causing unimaginable Intelligence Damage.

FORMULA: Unknown

MANA COST: 4000 mp

Review: This does really high damage, but it also has a very long casting time and a long cooldown. If used at the wrong time, this could get you killed. But if you're being overwhelmed with high level mobs, it can take them all out if you're high enough on mana/hp to take the hits.

Class Items

AriesX's Aracanium (level 200 req) (Ultimate)

Ragicka (level 350 req) (Ultimate)

Evolution Location

Take a level 500 Arcane Mage with Love's Tear to his Evolution Location, On the Northern Mountains, He Transforms into the Raegnarok.

Community content is available under CC-BY-SA unless otherwise noted.