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The Arcane mage follows the legacy of primus magus and is a master of both offensive and defensive magics. He evolves into Raegnarok.

Arcane Mage
Arcane Mage
Attribute Level 1 Per Level Level 500
Strength 10 4 2006
Agility 7 6 3001
Intelligence 22 12 6010
Life 1025 80 40945
Mana 44 24 12020
Damage 73 12 4861
Range 400

Roles: Caster, Burst Damage, Mana Tank

Description: The arcane mage is similar to the sorceress. Lots of direct damage spells. He differs in that he has a strong levelable mana shield that allows him to tank about twice as well. His invisibility skill allows him to wait and regen mana when he's in danger. Most of his skills also require a target enemy, while the sorceress can simply cast on an area. Ultimately the mage is a bit better at bossing, while the sorceress is a bit better at AOEs, but it's not too much of a difference.

PROS:

  • Fast leveling
  • Great Damage Spells
  • Strong levelable mana shield
  • Strong mana regen passive

CONS:

  • Low HP
  • Mana intensive.
  • No party support skills whatsoever

Skills

Arcane Bolt

Hurls an Arcanic Bolt towards an enemy, dealing serious damage and stunning the opponent.

  • FORMULA: (250 x ability level) +(Int x (1=(Ability Level x .03)))
  • MANA COSTS: 5 mp x lvl, Lvl 100=500 mp

Review: Single target bossing spell. Probably stick with the aoes and the mana shield early on for fast leveling.

BONUSES: The following items each add 1x Intelligence damage to Arcane Bolt

  1. Bloody Wings of the Newbae or Bloody Wings of the Newbae (Enhanced)
  2. AriesX's Aracanium or Ragicka

Arcanic Burst

Casts upon a target exploding and devestating all those around with arcanic energies.

FORMULA: (100 x ability level) +(Int x (1+(Ability Level x .02)))

MANA COSTS: lvl1=10 mp, 10=145 mp, 20=295 mp, 30=445 mp, 40=595 mp, 50=745 mp, 60=895 mp

Review: Your typical frost nova, just with a different graphic. This is a solid aoe spell, although I would prefer the Sorceress' frozen death ability.

Mana Shield

A shield Surrounds the Arcane Mage, using up his Mana instead of his Health to take damage.

FORMULA:Damage Absorbed per Mana Point: 3+ (Ability level x0.2) Max lvl=60

Review: This is the skill that makes the Arcane Mage great, and far less squishy than his counterparts. Mana shield takes armor into consideration when you take damage, so don't neglect your armor items.

Arcanic Lightning

Lightning explodes from the hero damaging all those within the target area

FORMULA: (100 x ability level) +(Intelligence x (1+(Ability Level x .01)))

MANA COSTS: 7 mp x lvl, Lvl 100=700 mp

Review: Another damage aoe. Damage seems to be pretty much the same as Magic Nova, except this does less intelligence damage and costs less mana. A good solid AOE ability.

BONUSES: The following items each add 1x intelligence damage to Arcanic Lightning.

  1. Man of Thunder or Elemental or Lifestream Elemental

Arcane Mage's Magic

The Mage is an adept of the arcane and divine magics of the realms. Through deep meditation and power lies the true strength of the Arcane Mage. Learn these skills to unlock the secrets within Arcanic Magic.

LEVEL 1

BRILLIANCE (lvl 1)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +10 Mana/ Second

Review: Exactly what the Mage needs to support his mana shield ability. with a level 1 mana shield 15 mana regen is the equivalent to 240 hp regen (assuming you had 0 armor), and it only gets more effective as this skill upgrades and you level the mana shield.

LEVEL 2

COSMICUS

Explodes Cosmic ball of energy damaging both Mana and Health of the Target. This spell will also effect spell immunes.

  • FORMULA: Int x 2.5
  • Range: 350
  • Mana Cost: 750 mp
  • Cooldown: 15 seconds

Review: Short cooldown makes it a good spellbook aoe.

BONUSES: The following items each add 1x intelligence damage to cosmicus

  1. Set of the First Mage or King Robaelic's Set

LEVEL 3

BRILLIANCE (lvl 2)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +15 Mana/ Second

Singularity

Creates a Singularity with gravity so powerful it sucks everything within its event horizon into its center.

Mana Cost: 1000

LEVEL 4

Spell Absorbtion

Absorbs mana when getting hit from spells.

LEVEL 5

BRILLIANCE (lvl 3)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +25 Mana/ Second

MAGIC STORM

Calls down arcanic lightning from the heavens to disintegrate enemies in 5 massive waves of Intelligence

  • FORMULA: Int x 2
  • Waves: 5
  • Mana Cost: 2500 mp

Review: A reskinned blizzard. Does a good deal of damage, but it can also be a bit pricey at low levels. Just be careful you don't overuse it.

LEVEL 6

BRILLIANCE (lvl 4)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +35 Mana/ Second

SUMMON ARCANE DRAGON

Summons an Arcane Dragon from magical energies within the Hero.

  • Summons: Arcane Dragon
  • Ammount: 1
  • Health: 33% of Hero
  • Mana: 50% of Hero
  • Damage: 25% of Hero
  • Armor: (Hero lvl/10)
  • Mana Cost: 500 mp
  • STATS: 500 range. (Direct Dmg, Heavy Armor), Evasion 15%, Mana Shield: 20 dmg/mp

LEVEL 7

BRILLIANCE (lvl 5)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +50 Mana/ Second

DISPEL MAGIC

Dispel Removes all buffs from enemy units in a target area while destroying Mana. The spell also inflicts damage to enemy summons within the area.

  • Summon Damage: Int x 10
  • Mana Damage: 10%
  • Mana Cost: 750 mp
  • Cooldown: 60 sec

LEVEL 8

BRILLIANCE (lvl 6)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +100 Mana/ Second

MULTI-SPELL

Arcanic Magic surrownds the Hero increasing amounts of shots can take at once.

Multishot: 3 targets

Review: Hitting more enemies is always fun.

LEVEL 9

BRILLIANCE (lvl 7)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +150 Mana/ Second

ARCANE ANGER

Creates energies around the Mage causing Damage to nearby enemies.

FORMULA: Int x4

Mana Cost: 1375 mp

Review: Warstomp like ability. Good instant damage that doesn't cost too much mana.

TELEPORTATION

Teleport to allied units and structures anywhere within Brenellia. If teleporting into Dungeons or Interiors you must target an allied Hero.

Mana Cost: 1500 mp

Cooldown: 45 seconds

Review: Real handy for moving around. especially if you die during a boss fight and your friend is still alive. This initial level has a lengthy cast time that disappears when it upgrades.

LEVEL 10

BRILLIANCE (lvl 8)

The mind of the Mage grows more powerful every day increasing his brilliance.

PASSIVE: +200 Mana/ Second

ARCANE ARMAGEDDON

Unleashes Arcanic Magic which penetrates through Spell Immunes causing unimaginable Intelligence Damage.

  • Damage: 2x Int for initial waves
  • Waves: 9 smaller waves
  • Final Burst: 8x Int (4x the smaller waves)
  • Mana cost: 4000 mp

Review: This does really high damage, but it also has a very long casting time and a long cooldown. If used at the wrong time, this could get you killed. But if you're being overwhelmed with high level mobs, it can take them all out if you're high enough on mana/hp to take the hits.

BONUSES: The following items each add 1x Intelligence damage to Arcane Armageddon.

  1. Daemonic Gauntlets of Supremacy
  2. Hydra's Set
  3. Love's Tear

Items

The following Items all give ability bonuses for Arcane Mage. (vR1.24)

Evolution Location

Take a level 500 Arcane Mage with Love's Tear to his Evolution Location, On the Northern Mountains, He Transforms into the Raegnarok.

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