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Angel of Light
Angel of Light
Wining It
Attribute Level 1 Per Level Level 500
Strength 36 13 6523
Agility 16 9 4507
Intelligence 13 6 3007
Life 2695 260 132435
Mana 26 12 6014
Damage 127 13 5314
Range Melee


The Angel of Light is the Evolved form of the Warrior.

Angel of Light

Description:

"Almighty: So you have returned... I see you have become strong Daemon."
"Daemon: Where are you? Why can't I see you?"
"Almighty: I am not far Daemon. You served me long ago when the Great War came to the Daemonic Realm. The Realm you know so well now. You were the most powerful of all the Daemonics Daemon. That is why I chose you to be my angel of Light."
"Daemon: I Serve you now once more Almighty. I will be your angel again."
"Almighty: I will restore you to your rightful power as a Daemonic. Take my blood and once again become my Angel of Light."
"Daemon: I am the Angel of Light."

​The Angel of Light gains several more AOEs overall buffs to existing abilities. A very solid character with few weakness. Plus you get those glorious wings. No important skills are lost. Roles: Tank, Physical Damage, Burst Damage

Improvements

  • More AOEs
  • Consolidated passives
  • Huge amounts of life regen

Losses

  • Warriors aura. no more damage increase for your allies, or the weak feedback effect

Skills

Daemonic Blast

Fly into the air and unleash waves of energy upon a nearby area.

  • FORMULA: (50 x Ability lvl)+(Str x (1+(Ability lvl x 0.01)))
  • Waves: 2
  • MANA COSTS: Levels 1=4mp, 10=40mp, 20=80mp, 100= 400mp

Review: Same as Warrior

Twilight Blade

Imbues the Hero with Daemonic energy causing increased damage.

  • FORMULA: (3% x ability level) 75 levels

Review: Same as warrior

Falling Light

Summoning the power of the heavens, and the anger of his fallen daemonic brethren, the Angel of Light slams the ground, hurling out huge rocks and damage.

  • DAMAGE FORMULA:  (100 x Ability lvl)+(Str x (1+(Ability lvl x 0.03)))

  • MANA COSTS: Levels 1=10mp, 10=145mp, 20=295mp, 30=445mp, 40=595mp, 50=745mp, 60=895mp, 70=1075mp, 80=1325mp, 90=1575, 100=1800mp

Review:  A second AOE makes the angel of light much better at dealing with groups of mobs than the warrior. This one is slightly more powerful than Daemonic Blast and costs a bit more.

Daemonic Light

Strike down clusters of enemies while reducing their armor and movement speed.

  • DAMAGE FORMULA: (150 x ability level) + (str x (Ability lvl x 0.03))

  • ARMOR REDUCTION: (1 x ability level)
  • MANA COSTS: Levels 1=15mp, 10=190mp, 20=680mp, 30=1200mp, 40=1700mp, 50=2200mp, 60=2700mp, 70=2700mp, 80=2700mp, 90=3000, 100=3500mp

Review: Yet another AOE allows the Angel to mow down hordes of enemies, and this one reduces armor as well. The most mana intensive skill in the angel's arsenal but arguably the most effective.

Angel of Light's Abilities

Daemon has shown his true path and has become the angel of light. Through his strength and power he will change the future.

Level 1:

Soul Sword:

The Angel of Light draws the essence from his sword and throws it into an enemy, damaging it and stunning a non hero unit for 4 seconds.

  • DAMAGE FORMULA: 3.5x Str

  • Stun: 4 sec

Review: very pricey early game and won't do much damage. Save until late game when your strength and mana pool are both larger.

Level 2:

Angelic Stance (level 1)

The Angelic Stance allows the Hero to increase their defenses while countering attacks, returning some inflicted damage.

  • Armor Increase: 10

  • Returned Damage: (Str/(5-Hero lvl /250))

Review: The warrior's counter ability got moved here, freeing up space for those wonderful AOEs. Damage return is always good.

Level 3:

Angelic Might (level 1):

With the strength no mere mortal could possess, the angel of light can crush any opponent with ease.

  • Evasion: 10%

  • Crit Chance: 10%

  • Crit Multiplier: 2x Dmg

Review: Evade and critical strike rolled into one. Awesome passive.

Level 4:

Angelic Stance (level 2)

The Angelic Stance allows the Hero to increase their defenses while countering attacks, returning some inflicted damage.

  • Armor Increase: 40

  • Returned Damage: (Str/(5-Hero lvl /250))

Resolve (level 1):

Tap into your inner self, releasing your resolve. This power is raw but dangerous as the Hero becomes tremendously more powerful.

  • DAMAGE INCREASED: 10%

  • ARMOR INCREASED: 50

  • LIFE REGENERATION: 250/sec

  • MANA REGENERATION: 100/sec

  • Duration: 20 seconds.

  • Cooldown: 60 seconds.

  • Mana Cost: 900mana

Review: Same as Warrior

Level 5:

Angelic Might (level 2):

With the strength no mere mortal could possess, the angel of light can crush any opponent with ease.

  • Evasion: 15%

  • Crit Chance: 10%

  • Crit Multiplier: 2.5x Dmg

Cleave (level 1)

The Creature strikes with such force that 10% of their damage strikes through to enemies near the primary attacked unit.

  • Cleave: 10%

Review: Same as warrior

Level 6:

Angelic Stance (level 3)

The Angelic Stance allows the Hero to increase their defenses while countering attacks, returning some inflicted damage.

  • Armor Increase: 60

  • Returned Damage: (Str/(5-Hero lvl /250))

The Last Petal:

The Hero now recieves less damage than before and each attack dealt by the hero will heal a small amount of life.

  • Damage Reduction: 10%
  • Life Restored per Attack: 5% of Damage

Level 7:

Angelic Might (level 3):

With the strength no mere mortal could possess, the angel of light can crush any opponent with ease.

  • Evasion: 20%

  • Crit Chance: 10%

  • Crit Multiplier: 2.75x Dmg

Resolve (level 2):

Harness the raw power of resolve, increasing power output greatly. Daemonic energies overwhelm the sensations as true power is harnessed.

  • DAMAGE INCREASED: 15%

  • ARMOR INCREASED: 100

  • LIFE REGENERATION: 450/sec

  • MANA REGENERATION: 150/sec

  • Duration: 30 seconds.

  • Cooldown: 60 seconds.

  • Mana Cost: 1350mana

Halo (level 1)

Halo's appear around Angels with great power. The Halo increases ones life regeneration immensely.

  • Life Regen: 1000hp/sec

Review: simply amazing. The Angel can fight all day with this.

Cleave (level 2)

Allows the attack to deal a percent of maximum damage to units within melee distance.

  • Cleave Damage: 15%

Note: the name stays the same

Level 8:

Cleave (level 3)

The hero slashes through all nearby opponents with their fierce swings

  • Cleave Damage: 20%

Note: the name stays the same

Halo (level 2)

Halo's appear around Angels with great power. The Halo increases ones life regeneration immensely.

  • Life Regen: 1250hp/sec

Aurora

Strike down an Aurora from the sky to deal devastating damage to the area while slowing down all within.

  • Damage per Wave: 2x Str
  • Waves: 4
  • Cooldown: 60 seconds.
  • Mana Cost: 3350mana

Level 9:

Angelic Stance (level 4)

The Angelic Stance allows the Hero to increase their defenses while countering attacks, returning some inflicted damage.

  • Armor Increase: 100

  • Returned Damage: (Str/(5-Hero lvl /250))

Angelic Might (level 4):

With the strength no mere mortal could possess, the angel of light can crush any opponent with ease.

  • Evasion: 25%

  • Crit Chance: 10%

  • Crit Multiplier: 3x Dmg

Cleave (level 4)

Allows the attack to do a percent of maximum damage to units within melee distance

  • Cleave Damage: 25%

Note: the name stays the same

Reincarnation

Brings the Hero back to life when they perish.

  • REINCARNATION: 300 second Cooldown

Review: Same as warrior

Halo (level 3)

Halo's appear around Angels with great power. The Halo increases ones life regeneration immensely.

  • Life Regen: 1500hp/sec

Super Daemonic Blast

Unleash the full power of the Hero with massive waves of daemonic blasts from the air followed by a final wave of destruction.

  • Damage per Blast: 2.5 x Strength

  • Blasts: 10

  • Final Blast Damage: 5x Strength

  • Cooldown: 60 seconds.

  • Mana Cost: 3250 mana

Review: Same as the warrior

Level 10:

Resolve (level 3):

The Hero's Resolve has been mastered and used at will to summon forth the greatest power known.

  • DAMAGE INCREASED: 20%

  • ARMOR INCREASED: 150

  • LIFE REGENERATION: 650/sec

  • MANA REGENERATION: 225/sec

  • Duration: 30 seconds.

  • Cooldown: 50 seconds.

  • Mana Cost: 1500mana

Cleave (level 5)

Allows the attack to do a percent of maximum damage to units within melee distance

  • Cleave Damage: 30%

Note: the name stays the same

Rite of Passage

Creates hundreds of blades which surround the area, damaging all inside for a long duration of time, creating the perfect battleground.

  • Damage per wave: Str/2
  • Waves: 30
  • Cooldown: 140 seconds
  • Mana Cost: 3500mana

Review: a whopping (15x Strength) total damage and looks pretty cool too.

Items

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